Custom enchants come as books. Drag and drop a book onto your tool, weapon or armor to apply it. Books can be bought with Tokens or found in crates and events.

Applying a Book

  1. Open your inventory.
  2. Pick up the custom enchant book.
  3. Drop it onto the item you want to enchant.

Each book has a success chance shown on it. If the apply fails, the enchant is not added.

Books only go on the type of item they’re made for. A pickaxe book can only go on a pickaxe, a sword book only on a sword, and so on. Universal books go on any gear.

Getting Books

  • Buy them with Tokens in /tokenshop
  • Find them in crates
  • Win them from events

Enchants by Item

  • Pickaxe: Vacuum, Furnace, Rhythm, Lightweight, Pristine, Resonance, Insight, Surge, Friction, Frenzy, Preservation, Compressor
  • Armor: Frostbite, Bulwark, Recovery, Anchor, Magma, Submerged
  • Bow: Daze, Tracer, Swift, Siphon, Venom
  • Tools: Shatter, Planter, Deforest, Magnet, Forge
  • Fishing Rod: Reflex, Bounty, Launch, Wisdom, Sizzle
  • Sword: Shred, Starve, Thief, Genius, Toxin, Behead
  • Universal: Decay, Fragile, Barren, Revive, Bound

Vanilla Enchanting

Normal enchanting at an enchanting table also costs Tickets. However many levels an enchant costs, the same number of Tickets is taken. See Tickets.